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Persona 4 Revival: A Duty Fulfilled by Series Director Kazuhisa Wada, Spotlighting Combat and Social Struggles Among Teens

Look, before you say it, I know. Persona 4 Golden is held up by some as one of the best and most important RPGs ever. After all, it was the series’ Final Fantasy 7 moment, where many of the mechanical and thematic threads of the earlier games finally knitted together and became something greater than their parts. You step into the shoes of Yu Narukami, a Japanese transfer student freshly arrived in Inaba. There, you use your limited time to make friends, study for your exams, and dive into a metaphysical dimension to turn-based battle the literal manifestations of your friends and rivals’ twisted perceptions of themselves. Its story and characters particularly celebrated for their honest and painful looks inward at the parts of ourselves best left unseen. I’m a fraud for not having played it yet, with that sin only compounded by having had it in my Steam family sharing library for years. I have no excuse. I’ll face the shame-filled shadow version of myself, eventually.

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Anticipated September 2026 Nintendo Direct: Fresh Speculations Arise After YouTuber’s Remark Dispute

### Upcoming Nintendo Directs and Thrilling Leaks

Nintendo has revealed that two Nintendo Direct presentations are set to take place this week, igniting excitement and speculation in the gaming community. The buzz is amplified by a wave of leaks, particularly from new leaker Malo932, who has gained attention after accurately predicting future titles.

#### New Leaks from Malo932

Malo932 has surfaced as a fresh source of Nintendo leaks, correctly forecasting both a classic *Star Fox* game and a remake of *Zelda: Ocarina of Time* for a release in 2026. Their credibility strengthened when they predicted the two Directs ahead of Nintendo’s official announcements. Recently, Malo932 disclosed new assertions through YouTube comments, which consist of:

– A completely new *Super Smash Bros.* game under development, rather than just a port of *Super Smash Bros. Ultimate*.
– The return of the *Nintendogs* series, which has been inactive for 15 years.
– An upcoming *Mario Kart World* DLC planned for a 2027 launch featuring characters like Fox McCloud.

These assertions were backed by a tweet from Centro LEAKS, which aggregated these rumors from Malo932.

#### Other Significant Predictions

Before achieving their current fame, Malo932 also teased several additional projects in development at Nintendo:

– A pixel art remake of *Super Metroid*.
– A new installment in the *Wario Land* series.
– A new 3D *Mario* adventure, all expected to debut in 2027.

Moreover, discussions regarding the *Mario Kart World* DLC indicate it might feature substantial crossover content with Fox McCloud, suggesting broader narrative and gameplay connections.

#### Insights from Other Insiders

Simultaneously, another insider, NecroFelipe, has indicated that *Luigi’s Mansion 4* is in the works as well. They voiced concern that Malo932’s leaks may overshadow other anticipated announcements and advised fans not to assume that all the shared information will be featured in the forthcoming Directs.

#### Controversies and Speculations

Curiously, Malo932 has since deleted their recent comments from YouTube and altered their display name to “stop.” This raises questions about their motivations or possible concerns about disclosing too much information. Their actions might incite speculation regarding their credibility and the nature of insider leaks within the gaming industry.

#### What to Anticipate from the Upcoming Directs

With the first Direct slated for September 8 and a general pre-holiday Direct on September 9, expectations are elevated for major announcements. Fans are especially eager for the first trailer for Nintendo’s live-action *Zelda* film.

As is always the case, the real test will be whether these leaks, predictions, and rumors prove to be accurate once the Direct presentations take place. The upcoming showcases may validate or refute the claims circulating within the community, transforming this week into an exhilarating period for Nintendo fans globally.

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This Week in PC Games: New Releases including Wardogs, Shroom and Gloom, a Heist Game from King of Dragon Pass Creators, and a Bullet Time FPS Inspired by F.E.A.R.

Hello there, loyal regulars and filthy, fickle drop-ins! A merry New Week to you, wherever you are. Thanks for feeding the Maw while we were away last Monday. You were mostly successful in sating the creature’s hunger and preventing cosmic disturbances, though we didn’t get off scot-free: the Maw appears to have eaten one of the more popular videogame genres.

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Donald Trump Tetris Parody Game Sparks Mixed Reactions from Tetris Company

Those terrible firebrands at the Tetris Company have publicly rebuked the US government for publishing a Tetris parody game that promotes the Trump administration’s brutalising rhetoric about securing the border with Mexico. They’ve even hinted that they’re prepared to sue over it.

The parody game in question is called Build the Wall, and sees you stacking bricks along “the Southern border” in order to repel invading zombies. Unlike in regular Tetris – yes, I’ve played the Trump game, I’m definitely going to hell now – you aren’t trying to clear lines of blocks. Instead, blocks defeat wandering undead of the same colour.

The game appeared last week alongside a swathe of other Trumpist propaganda games, based on the likes of Snake and Flappy Bird. A few of these games include goofy reworkings of Sony, Nintendo and Xbox console logo screens. The three platform holders have yet to comment. But the Tetris Company? They’re coming out swinging with a… gently worded appeal to human community.

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“Civilization’s Arc of Tomorrow Update Introduces Engaging High-Stakes Arms Races and Enhances Nuclear Apocalypse Threat”

Civilization 7 is getting a new free update that takes the 4X strategy series into the atomic age, while trying to make nuclear era conflict a little more elaborate than just being first to research the requisite city-killing technology. Add in some new city state proxy war functionality, and you seemingly have everything you need to go full Henry Kissinger.

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Civilization 7 Set to Launch Significant Update Enhancing Gameplay to the Atomic Age Following Two Years

### Firaxis Games Reveals “Arc of Tomorrow” Free Update for Civilization 7

After its developer panel at PAX West 2026, Firaxis Games announced the highly anticipated “Arc of Tomorrow” update for its strategy game, *Civilization 7*. Scheduled to be released in 2017, this update is intended to introduce the Atomic Age, broadening the game’s timeline from the 1950s to the 2050s. This renovation is being promoted as the most substantial update the game has seen so far, especially as *Civilization 7* aims to enhance its current position on Steam, where its positive rating remains below 50%.

#### A New Era: The Atomic Age

Creative director Ed Beach shared enthusiasm about the potential of the Atomic Age, highlighting its distinct historical significance and conflicts. The Atomic Age, defined by proxy warfare and the imminent danger of nuclear confrontation, provides an engaging backdrop for gameplay. It embodies both the anxieties and innovations of the time, including milestones like space exploration and movements advocating for justice.

The anticipated features in the *Arc of Tomorrow* update, while still pending confirmation, include:

1. **The Atomic Age**: A new era that introduces era-specific gameplay, buildings, units, visuals, and more.
2. **Expanded Nuclear Gameplay**: New offensive and defensive strategies, along with gameplay mechanics related to nuclear warfare and mutually assured destruction.
3. **Multilateral Agreements**: Players will have the ability to partake in collective actions to global events, such as disarmament negotiations or military power escalations.
4. **Empire Management Tools**: Improved capabilities to convert settlements into city-states, managing settlement limits and city-state interactions more effectively.
5. **Proxy Warfare**: New gameplay features that allow players to concentrate on smaller conflicts rather than large-scale wars.
6. **Great Works of Film**: Players can create films that provide various benefits based on their genre and quality.
7. **Manufactured Goods**: Players will merge commodities to produce powerful resources, adding complexity to the economic system.
8. **New Civilizations and Leaders**: Further details will be forthcoming regarding additional factions.

#### Looking Ahead: Civilization 7: Earthrise

In addition to *Arc of Tomorrow*, Firaxis has announced the game’s first paid expansion, *Civilization 7: Earthrise*. This expansion will center on humanity’s drive towards space exploration, introducing space-focused objectives across various ages. It promises new unit abilities and technologies that will further enhance gameplay, though developers must first ensure the immediate success of the free update.

#### Community Response and Future Updates

Since its February 2025 launch, the journey of *Civilization 7* has been characterized by mixed feedback from the community. Despite ongoing updates and patches aimed at improving gameplay—especially concerning UI and mechanics—many players have voiced their dissatisfaction. The lack of Atomic Age features has been a major worry for fans, suggesting that the *Arc of Tomorrow* update will be crucial in shaping the game’s revival path.

At present, *Civilization 7* is available for free until September 10 on Steam, with an upcoming Update 1.5.0 that will adjust diplomacy systems and resource generation while adding new maps for players to discover.

In conclusion, the *Arc of Tomorrow* update signifies a crucial turning point for *Civilization 7*, with the potential to address long-standing feedback from the community and lay the groundwork for future expansions and content.

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Zach Cregger, the Director of Resident Evil, Shares His Views on Criticism and Boldly Claims that the Film Will ‘Speak for Itself’

Since it was revealed, Zach Cregger’s adaptation of *Resident Evil* has been closely scrutinized. In a time overflowing with video games adapted into films, fans have become increasingly protective of how their cherished source material is treated. Although the horror director has convincingly showcased his creative talent with both *Barbarians* and *Weapons*, he senses that the press tour has required him to perpetually assure fans that he understands video games.

“I feel as though I’ve been on a sort of apology tour,” he shared with *The Playlist* this week (via *IGN*). “I feel like I’m campaigning, trying to convince these people not to label me a LARPer.”

This largely relates to the reality that the previous Resident Evil films had essentially no connection to the franchise’s core characters and lore, while fans have been eager to witness Capcom icons like Leon receive big-screen portrayals. Cregger’s interpretation of the survival horror franchise being yet another standalone that’s detached from the intricacies of the video game narratives did not resonate well with some players.

He added, “I think I was overly optimistic. I assumed that fans of these games, like myself, would be excited that someone was adapting *Resident Evil* into a survival horror film. I thought, ‘That’s fantastic.’ I didn’t fully grasp the sentiment of, ‘We’ve been waiting ages for Leon’s story.’ I recognize that, and I apologize that this is not the narrative I’m providing. I understand it, I completely grasp the frustration. I get it so thoroughly because I haven’t viewed the earlier *Resident Evil* films, as they don’t resemble the *Resident Evil* that I cherish, so how could I not empathize with fans holding that same perspective?”

This sentiment emerges in an interview Cregger conducted with *IGN* at San Diego Comic-Con 2026, where he was prompted to take part in playful quizzes regarding items he would offer to *Resident Evil 4*’s merchant. The director is fully equipped to provide responses that showcase his familiarity with the franchise, but things didn’t unfold as expected. The awkward change in atmosphere became a hot topic on X, and while entirely harmless, it highlighted the clash of realms that Cregger is alluding to. He is evidently weary of the whole situation.

“Now, I’m just like, ‘You know what? Watch the movie,’” he conveyed to *The Playlist*. “If you still feel the same way after viewing it, then whatever you decide is justified. You’ll determine if I’m a genuine *Resident Evil* fan or a phony. What can I say? I believe the movie will stand on its own.”

It doesn’t appear that Cregger is contemplating sequels, or any other franchise adaptations, for that matter. The *Dune*-like challenge of seeking to appease existing fans isn’t suitable for him, regardless of the potential financial reward.

“I have made it very clear that I’m not pursuing that,” he informed *Deadline*. “I’m focusing on this, and that’s the extent for me. So I’m not going to approach any other franchises — simply because I’m a writer, and I wish to create what I want to create. I don’t want to write something where I must ensure I’m meeting various criteria to satisfy X. I just want to fulfill my own desires.”

He continued, “And the sole reason I think *Resident Evil* is acceptable for me to adapt is because I’m passionate about the games and I enjoy the story I envisioned with the games, and I’m creating it for myself. I think this movie is exciting, and I hope it meets fan expectations because I’m a fan and I’m meeting my own expectations. I’m making the *Resident Evil* movie that I wish were out there, so I can do that with integrity and a clear conscience without feeling like I’m being taken advantage of by some peculiar industry situation.”