Obtaining Reiatsu Cores in Sailor Piece and Their Importance
Hang on… what are Reiatsu Cores?
The post How to Get Reiatsu Cores in Sailor Piece and Why You Need Them appeared first on Gamezebo.
Hang on… what are Reiatsu Cores?
The post How to Get Reiatsu Cores in Sailor Piece and Why You Need Them appeared first on Gamezebo.
Last year, beefy Skyrim quest mod Lordbound finally soft launched, having spent a decade in the oven. Now, two of the modders behind it have managed to make their creation semi-canon, by weaving some of its lore into a fresh add-on approved by Bethesda.

# Monster Hunter Stories 3: Twisted Reflection – Survival Tips
The newest installment in the *Monster Hunter* spin-off franchise is now available. *Monster Hunter Stories 3: Twisted Reflection* showcases turn-based combat and creature capturing akin to that of *Pokémon*. With a rich semi-open world to investigate and engaging RPG mechanics, you’ll invest countless hours forming your perfect Monstie team. Here are some valuable strategies for thriving in its vivid, monster-populated environment.
## Maintain a Versatile Arsenal
There are three types of weapons: Pierce, Blunt, and Slash. Each monster’s body parts are vulnerable to particular weapon types, so it’s crucial to align your weapon choices with their weaknesses to inflict the maximum damage. You can bring three weapons into combat at once, so aim to carry one of each variant. Within each category, you can select specific weapons that suit your playstyle. For example, Hunting Horns and Hammers are both Blunt weapons, yet the former leans towards support with buffs while the latter delivers significantly higher damage. Experimentation is vital!
## Focus on Head-to-Head Confrontations
*Monster Hunter Stories* employs a rock-paper-scissors mechanic in its battles. Power defeats Technical, Technical defeats Speed, and Speed defeats Power. A monster generally sticks to one attack type unless its behavior shifts. When a monster targets you, choose the right attack type to counter your opponent’s, triggering a Head-to-Head confrontation. Winning these encounters helps reduce damage since blocking isn’t an option in this game.
## Stay Alert During Combat
This may seem obvious, but remaining vigilant during battles is essential. Similar to the main *Monster Hunter* games, you’ll need to observe monster patterns to determine your next move. In *Monster Hunter Stories*, a notification will appear when your opponent is “acting strangely,” usually indicating a change in their attack type. Monitor these shifts to select the appropriate attack type against your foes.
## Mount Your Monstie and Time Your Kinship Attacks
As the battle unfolds, your Kinship gauge will fill. Once it’s full, you can ride your Monstie to replenish its HP, remedy status ailments, and amplify its abilities. You can also execute a potent Kinship attack, which interrupts an enemy’s actions. The timing of your Kinship attack is crucial for stopping powerful incoming hits.
## Explore the Side Stories of Supporting Characters
The game includes several battle companions, each possessing unique Side Stories. Completing these narratives not only enriches the characters but also offers rewards, such as enhanced weapons and Monsties along with new recipes and blueprints. Engaging with these side quests is essential for keeping up with the escalating difficulty.
## Undertake Side Quests
Besides Side Stories, side quests present traditional RPG tasks like defeating specified monsters or collecting materials. These quests are generally uncomplicated and yield a quick influx of experience points (EXP), aiding in leveling up Monsties that might be falling behind. Rewards also consist of crafting materials for items.
## Collect Everything
You can gather various ingredients and materials to create items such as potions and meals, gaining a small amount of EXP for your team. While this EXP may be lesser than what you gain from battles, every little bit contributes. High levels are just as crucial as having the proper equipment, so gather resources to gear up for tougher adversaries.
## Explore Monster Dens Frequently
Monster dens refresh on the map as you wander the field. By visiting these dens, you can collect eggs to hatch later. Take special note of rare silver dens, which often house unique Monstie eggs with more valuable genetics.
## Experiment with Genes and the Rite of Channeling
In your Monstie repository, you can swap various genes to provide your team with different attacks and skills through the Rite of Channeling. As Monsties level up, they acquire new abilities, allowing for the customization of their move sets. Searching for eggs in dens is key to unlocking more skills to enhance your roster.
## Dedicate Time to Habitat Restoration
A new feature in *Twisted Reflection* is Habitat Restoration, which allows you to release extra monsters to rehabilitate the environment. Leveling an ecosystem to S-Rank permits the hatching of Monsties with S-Rank Genes, offering significant advantages against late-game foes.
By adhering to these strategies, you can adeptly navigate the vibrant realm of *Monster Hunter Stories 3: Twisted Reflection*, mastering the craft of monster hunting and assembling an outstanding team of Monsties.
Former Overwatch director Jeff Kaplan has said his 2021 departure from Blizzard followed an ultimatum about redundancies which “ultimately broke” his resolve and led him towards the exit door. The developer frames that moment as the culmination of a number of tough years working on the hero shooter, which included a 2018 push into esports with the Overwatch League serving as a drain on resources for a team who were also trying to get Overwatch 2 off the ground.

# Highlights from the 2026 Independent Games Festival Awards
The Independent Games Festival (IGF) Awards have consistently been a guiding light for the exploration of inventive and distinctive indie games. The 2026 event presented an extraordinary selection, showcasing the ingenuity and skill of independent creators. With categories that highlight the diverse aspects of game design, this year’s finalists and victors exemplify the lively indie landscape.
## Best Student Game
– **Poco (Whalefall, Micah Boursier)**
– BubbleBeast DigiDungeon (EchoLane)
– Kiloton (Jack Morehart)
– Prší (Herdek)
– Sip Fisher (Syphon Software)
– SPRKLS.exe (PesiiDom)
## Excellence in Audio
– **Baby Steps (Gabe Cuzzillo, Maxi Boch, Bennett Foddy, Devolver Digital)**
– BALL x PIT (Kenny Sun & Friends, Devolver Digital)
– Blippo+ (YACHT, Telefantasy Studios, Noble Robot, Panic)
– Eclipsium (Housefire, CRITICAL REFLEX)
– Morsels (Furcula, Annapurna Interactive)
– Wheel World (Messhof, Annapurna Interactive)
## Excellence in Design
– **Titanium Court (AP Thomson, Fellow Traveller)**
– Angeline Era (Analgesic Productions)
– Baby Steps (Gabe Cuzzillo, Maxi Boch, Bennett Foddy, Devolver Digital)
– Öoo (NamaTakahashi, tiny cactus studio, Tsuyomi)
– Skin Deep (Blendo Games, Annapurna Interactive)
– Time Flies (Playables, Panic)
**Titanium Court** distinguished itself as a tactical RPG deckbuilding puzzle that seamlessly integrates surreal storytelling with breathtaking visuals and animations. On the other hand, **Öoo** presents a creative puzzle challenge where players maneuver through a universe as a bomb-laden caterpillar, evolving into a complex and gratifying gameplay experience.
**Time Flies** grants a distinctive viewpoint as participants embody a fly with a finite lifespan, encouraging interaction in a whimsical setting filled with unexpected delights.
## Excellence in Narrative
– **Perfect Tides: Station to Station (Three Bees)**
– Baby Steps (Gabe Cuzzillo, Maxi Boch, Bennett Foddy, Devolver Digital)
– Promise Mascot Agency (Kaizen Game Works)
– Titanium Court (AP Thomson, Fellow Traveller)
– Type Help (William Rous)
– Wednesdays (The Pixel Hunt, ARTE France)
**Perfect Tides: Station to Station** garnered acclaim for its narrative richness, receiving a well-earned accolade. This title has struck a chord with audiences through its immersive storytelling, solidifying its reputation as a significant game.
## Excellence in Visual Arts
– **Eclipsium (Housefire, CRITICAL REFLEX)**
– Blippo+ (YACHT, Telefantasy Studios, Noble Robot, Panic)
– CARIMARA: Beneath the forlorn limbs (Bastinus Rex, CRITICAL REFLEX)
– Loco Motive (Robust Games, Chucklefish)
– Morsels (Furcula, Annapurna Interactive)
– Skate Story (Sam Eng, Devolver Digital)
**Eclipsium** captivated viewers with its lo-fi artistic style, crafting a visually compelling atmosphere that enhances its gameplay, ultimately securing the Excellence in Visual Arts award.
## Nuovo Award
– **HORSES (Andrea Lucco Borlera, Santa Ragione)**
– Baby Steps (Gabe Cuzzillo, Maxi Boch, Bennett Foddy, Devolver Digital)
– Blippo+ (YACHT, Telefantasy Studios, Noble Robot, Panic)
– Mini Mini Golf Golf (Three More Years) Plum Road Tea Dream (Reveal Game Studio)
– Titanium Court (AP Thomson, Fellow Traveller)
– kevin’s PLAYING in berlin (Kevin Du)
– Wednesdays (The Pixel Hunt, ARTE France)
## WINGS Award (Women and Gender-Marginalized Led Games)
– **13Z: The Zodiac Trials (Mixed Realms Pte Ltd)**
– Ambrosia Sky (Soft Rains)
– Backpack Battles (PlayWithFurcifer, IndieArk)
– The Wandering Village (Stray Fawn Studio, Stray Fawn Publishing, Whisper Games)
– Yes, Your Grace 2: Snowfall (Brave at Night)
**Ambrosia Sky** triumphed in this category, recognized for its innovative gameplay that combines elements from **Prey** and **PowerWash Simulator**, alongside a distinctive narrative approach.
## Audience Award
– **Wednesdays (Pierre Corbinais, The Pixel Hunt, exaheva, Christophe Galati)**
## Seumas McNally Grand Prize
– **Titanium Court (AP Thomson, Fellow Traveller)**
– Baby Steps (Gabe Cuzzillo, Maxi Boch, Bennett Foddy, Devolver Digital)
– Angeline
The key to boss battles
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Do you remember the days when we didn’t need to talk about generative AI? Whatever side of the pro or anti fence you sit on, or even indeed if your buttocks are firmly planted on those white picket panels, you may be tired of hearing about which games do or don’t feature AI-created artworks. Even the US supreme court seems done with the whole business, as they recently refused to take a case about copyrighting AI art.
I wish, instead, developers would avoid the whole kerfuffle and do what Slay The Spire 2’s developers Mega Crit Games have done: just bodge it in Paint.
Two very different items with the same problem.
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Microsoft have shared some more details about the hardware Xbox’s next-gen console – the PC game-running Project Helix – will be packing. The new box is set to run on AMD-built tech with support for FSR upscaling, and should start to rock up on developers’ desks as of 2027. That last bit means it’ll likely release in 2028 at the very earliest.