Subnautica 2 Publisher Talks About Disputed Legal Tactics Inspired by ChatGPT’s Recommendations

Subnautica 2 Publisher Talks About Disputed Legal Tactics Inspired by ChatGPT's Recommendations

**Krafton’s Legal Struggle Regarding Subnautica 2: The Influence of AI on Corporate Strategy**

In a recent judicial decision, Krafton, the South Korean video game publisher, found itself entangled in controversy after a judge ruled that the company had violated its agreement with Unknown Worlds, the developer of the eagerly awaited underwater survival game *Subnautica 2*. This case, which has garnered considerable attention, centers on claims that Krafton’s CEO, Changhan Kim, utilized ChatGPT, an artificial intelligence language model, to formulate a strategy intended to undermine Unknown Worlds and secure dominance over the game.

The significant legal tussle commenced in 2025 when the rapport between Krafton and Unknown Worlds began to deteriorate, coinciding with the countdown to the release of *Subnautica 2*. Internal forecasts indicated that the game could yield considerable profits, potentially triggering an earnout provision in the contract that would net millions for Unknown Worlds. Viewing the contract as excessively beneficial to his partners, Kim sought assistance from ChatGPT to devise a corporate strategy to regain advantageous positioning.

Court records indicate that Kim’s choice to consult the AI came after guidance from Maria Park, Krafton’s head of corporate development, who cautioned him that dismissing the co-founders without justification could lead to legal consequences. Upon discovering from ChatGPT that annulling the earnout would be “challenging,” he initiated an internal task force called “Project X.” This team was entrusted with either negotiating a deal to secure the earnout or executing a takeover of Unknown Worlds to gain control of *Subnautica 2*.

Throughout the case, the dependence on ChatGPT grew increasingly pronounced. As negotiations deteriorated, Kim sought additional advice from the AI on crafting a response strategy if Krafton failed to finalize a deal with Unknown Worlds. The AI’s advice encompassed a “pressure and leverage package” along with an intricate implementation framework. Krafton reportedly acted on many of these suggestions, including public communications that misrepresented the intentions of Unknown Worlds’ co-founders and intruding on their development of *Subnautica 2* on platforms such as Steam.

Ultimately, the judge ruled against Krafton, underscoring the illegal nature of the schemes orchestrated by Kim, which represented a breach of contract via the unjust dismissal of the studio’s co-founders. Consequently, the earnout period has been prolonged, permitting Unknown Worlds to potentially earn up to $250 million based on the studio’s achievements until September 15, 2026. Furthermore, Ted Gill, the original CEO of Unknown Worlds, has been reinstated, with the court affirming that Krafton cannot meddle in the studio’s preparations for the early access launch of *Subnautica 2*.

This case raises pivotal questions regarding the convergence of artificial intelligence and corporate governance, particularly discussing the ethical ramifications of employing AI to navigate legal and strategic business hurdles. As technology continues to evolve and increases its role in decision-making processes, the consequences of misusing such tools within a corporate framework can be substantial, as illustrated by Krafton’s costly misjudgment.